Remote Monitoring of Physical Rehabilitation of Stroke Patients using IoT and Virtual Reality
; HEMANTH, J. H.
; Gupta, D. G.
; Geman, O.
; Khanna, A.
IEEE Journal on Selected Areas in Communications Vol. 39, Nº 2, pp. 562 - 573, October, 2020.
ISSN (print): 0733-8716
Scimago Journal Ranking: 2,99 (in 2020)
Digital Object Identifier: 10.1109/JSAC.2020.3020600
—The statistics highlights that physical
rehabilitation are required nowadays by increased number of
people that are affected by motor impairments caused by
accidents or aging. Among the most common causes of
disability in adults are strokes or cerebral palsy. To reduce the
costs preserving the quality of services new solutions based on
current technologies in the area of physiotherapy are
emerging. The remote monitoring of physical training sessions
could facilitate for physicians and physical therapists’
information about training outcome that may be useful to
personalize the exercises helping the patients to achieve better
rehabilitation results in short period of time process. This
research work aims to apply physical rehabilitation monitoring
combining Virtual Reality serious games and Wearable Sensor
Network to improve the patient engagement during physical
rehabilitation and evaluate their evolution. Serious games
based on different scenarios of Virtual Reality, allows a patient
with motor difficulties to perform exercises in a highly
interactive and non-intrusive way, using a set of wearable
devices, contributing to their motivational process of rehabilitation. The system implementation, system validation
and experimental results are included in the paper.