Creating and sharing knowledge for telecommunications
... Frutuoso Gomes Mendes da Silva

Researcher

Frutuoso Silva

Academic position: Assistant Professor
Joining date: 01-01-1999
Roles in IT: Researcher
Thematic Line: Networks and Services
Group: Network Architectures and Protocols – Cv

Email: Send Email
Address: IT Branch – Covilhã
Faculdade de Engenharia
Covilhã
6201-001
Tel: 275329953
Fax: 275329972



Scientific Achievements

  • PhD, Universidade da Beira Interior, 10-02-2006
  • MSc, Instituto Superior Técnico, 27-05-1997
  • Licenciatura, Universidade de Coimbra, 26-09-1992
  • Computer Graphics
  • Computer Games
As Supervisor
As Supervisor
As Co-supervisor
  • uPATO, Research Grant, José Sousa Ribeiro, Concluded 10-2018
  • UPATO, Research Grant, Acácio Filipe Pereira Pinto Correia, Concluded 07-2018
  • uPATO, Research Grant, Vasco Ferrinho Lopes, Concluded 07-2018
  • uPATO, Research Grant, Valérie Moreira Duarte, Concluded 10-2017
  • UPATO, Research Grant, João Bernardo Ferreira Sequeiros, Concluded 08-2017
  • uPATO, Research Grant, Juan Pablo Sánchez Amorós, Concluded 08-2017
  • UPATO, Research Grant, Quoc Trong Nguyen, Concluded 07-2017
  • V. C. R. Rodrigues, F. Silva, Learning through the dialogue with NPCs using generative AI, International Conference on Graphics and Interaction ICGI, Vila Real, Portugal, Vol., pp. 23 - 27, November, 2024 | BibTex
  • F. Silva, VR Shooter - Demo, Conferência de Ciências e Artes dos Videojogos VJ, Aveiro, Portugal, November, 2023 | BibTex
  • J. A. M. Marques, J. L. A. F. Ferreira, F. Silva, Math-Masters: An Educational Game to Practice the Mathematical Operations, Conferência de Ciências e Artes dos Videojogos VJ, Aveiro, Portugal, November, 2023 | BibTex
  • A. T. Torrão, J. N. Natário, P. S. C. Carvalho, C. M. S. Silva, F. Silva, A VR Game for Obsessive-Compulsive Disorders Therapy, International Conference on Graphics and Interaction ICGI, Porto, Portugal, November, 2021 | BibTex
  • F. Silva, V. Lopes, J. S. R. Ribeiro, F. Martins, uPATO Mobile - Network Module, Inforum - Simpósio de Informática, Guimarães, Portugal, Vol., pp. 132 - 143, September, 2019 | BibTex
  • A. Aparício, F. Silva, Jogo para a Aprendizagem das Operações Matemáticas, Encontro sobre Jogos e Mobile Learning EJML, Coimbra, Portugal, Vol., pp. 362 - 371, May, 2018 | BibTex
  • I. L. Lopes, Y. M. Morenets, P. R. M. I. Inácio, F. Silva, Cyber-Detective – A game for cyber crime prevention, Play2Learn, Lisbon, Portugal, Vol., pp. 175 - 191, April, 2018 | BibTex
  • R. Raffaele, B. C. Carvalho, F. Silva, Evaluation of immersive user interfaces in virtual reality first person games, Encontro Português de Computação Gráfica - EPCG, Guimarães, Portugal, Vol., pp. 123 - 126, October, 2017 | BibTex
  • F.M.C. Clemente, A. Correia, J. Sequeiros, F. Martins, F. Silva, Efeitos da dimensão do campo na variabilidade posicional de futebolistas: seguindo os pontos com o uPATO, Congresso Internacional de Jogos Desportivos, Porto, Portugal, July, 2017,
    | Abstract
    | BibTex
  • F.M.C. Clemente, J. Sequeiros, A. Correia, F. Silva, F. Martins, Seguindo a variabilidade da trajetória de futebolistas ao longo de um jogo condicionado: estudo com recurso ao uPATO, Congresso Internacional de Jogos Desportivos, Porto, Portugal, July, 2017,
    | Abstract
    | BibTex
  • F. Martins, F. Silva, Q. Nguyen, F.M.C. Clemente, Análise da variação dos valores de densidade, reciprocidade e centralização da network entre diferentes resultados finais: estudo em equipas de futebol de elite, Congresso Internacional de Jogos Desportivos, Porto, Portugal, Vol. 1, pp. 64 - 64, July, 2017,
    | Abstract
    | BibTex
  • F. Martins, F. Silva, Q. Nguyen, F.M.C. Clemente, Análise da proeminência de futebolistas durante sequências de passes de equipas participantes na UEFA Champions League 2015/2016, Congresso Internacional de Jogos Desportivos, Porto, Portugal, Vol. 1, pp. 65 - 65, July, 2017,
    | Abstract
    | BibTex
  • F. Silva, Q. Nguyen, A. Gomes, F. Martins, F.M.C. Clemente, A new tool for network analysis on team sports - The ultimate performance analysis tool, IEEE International Conference on Engineering, Technology and Innovation (ICE/ITMC) ICE, Madeira Island, Portugal, Vol., pp. 454 - 460, June, 2017 | BibTex
  • F.M.C. Clemente, J. Sequeiros, A. Correia, F. Martins, F. Silva, Motion variability during small-sided games: using the dots to assessing the tactical behaviour, World Conference on Science & Soccer - WCSS, Rennes, France, Vol., pp. 119 - 120, June, 2017,
    | Abstract
    | BibTex
  • F. Martins, Q. Nguyen, F. Silva, F.M.C. Clemente, Testing the centralization, heterogeneity and reciprocity levels during passing sequences: an approach with uPATO software, World Conference on Science & Soccer - WCSS, Rennes, France, Vol. 1, pp. 121 - 122, May, 2017,
    | Abstract
    | BibTex
  • F. Martins, Q. Nguyen, F.M.C. Clemente, F. Silva, Measuring the players’ intermediation in passing sequences: network analysis by using the uPATO software, World Conference on Science & Soccer - WCSS, Rennes, France, Vol. 1, pp. 348 - 349, May, 2017,
    | Abstract
    | BibTex
  • N. C. Carapito, F. Silva, Arquiteturas de rede em jogos multi jogador no Unity, VideoJogos - VJ, Covilhã, Portugal, Vol. 1, pp. 1 - 6, November, 2016 | BibTex
  • A. F. Ferreira, F. Silva, Gamágio: A Game For Plagiarism Prevention, VideoJogos - VJ, Coimbra, Portugal, Vol. 1, pp. 1 - 7, September, 2013 | BibTex
  • P, R. Pesqueira, F. Silva, Interactive visualization of 3D models in WebGL, Inforum - Simpósio de Informática, Évora, Portugal, Vol. 1, pp. 76 - 83, September, 2013 | BibTex
  • P.N.M.P Pereira, A. F. S. B. Barbosa, D. C. Casteleira, João A. F. F. Dias Dias, F. Silva, Clean World - Demo, VideoJogos - VJ, Lisboa, Portugal, Vol. 1, pp. - - -, December, 2012 | BibTex
  • M. F. Ferrão, K. O.H. O Hara, F. Silva, MSQUASH - An Exergame using the Playstation Move Controller, International Conf. on Computer Graphics Theory and Applications - GRAPP, Rome, Italy, Vol. 1, pp. 480 - 484, February, 2012 | BibTex
  • A. F. S. B. Barbosa, P.N.M.P Pereira, João A. F. F. Dias Dias, F. Silva, Design and Development of Rocky – The Math Cat, VideoJogos - VJ, Porto, Portugal, Vol. 1, pp. 1 - 10, December, 2011 | BibTex
  • A. F. S. B. Barbosa, P.N.M.P Pereira, João A. F. F. Dias Dias, F. Silva, Rocky - The Math Cat, VideoJogos - VJ, Porto, Portugal, Vol. Demo, pp. 1 - 2, December, 2011 | BibTex
  • A. F. S. B. Barbosa, F. Silva, Serious Games - Design and Development of OxyBlood, International Conf. on Advances in Computer Entertainment Technology - ACE, Lisbon, Portugal, Vol. 1, pp. 15:1 - 15:8, November, 2011 | BibTex
  • A. F. S. B. Barbosa, F. Silva, Oxyblood - A serious game in WebGL, First Iberian Workshop on Serious Games and Meaningful Play - SGaMePlay, Chaves, Portugal, Vol. 1, pp. 221 - 224, June, 2011 | BibTex
  • L. F. A. S. Silva, F. Silva, Augmented Reality for Web - A new interaction method without markers, Ibero-American Symp. in Computer Graphics, Faro, Portugal, Vol. 1, pp. 183 - 188, June, 2011 | BibTex
  • A. F. S. B. Barbosa, F. Silva, Wiiplay: Avaliação da interacção, GPCG Conf. Nacional de Interacção - Interacção, Aveiro, Portugal, Vol. 1, pp. 181 - 188, October, 2010 | BibTex
  • L. F. A. S. Silva, F. Silva, Augmented Reality Without Markers, GPCG Conf. Nacional de Interacção - Interacção, Aveiro, Portugal, Vol. 1, pp. 189 - 192, October, 2010 | BibTex
  • A. F. S. B. Barbosa, A. Gomes, F. Silva, Castle Defender, VideoJogos - VJ, Lisbon, Portugal, Vol. 1, pp. 1 - 2, September, 2010 | BibTex
  • V. S. Santos, F. Silva, Projecções Interactivas na Sala de Aulas, Inforum - Simpósio de Informática, Braga, Portugal, Vol. 1, pp. 341 - 352, September, 2010 | BibTex
  • V. S. Santos, F. Silva, Interactive Projections in Classroom, IASTED International Conf. on Computers and Advanced Technology in Education - CATE, Maui, Hawaii, United States, Vol. 1, pp. 54 - 59, August, 2010 | BibTex
  • F. Silva, Teaching Animation in Computer Science, ACM SIGGRAPH Asia - SA, Yokohama, Japan, Vol. 1, pp. 1 - 5, December, 2009 | BibTex
  • A. F. S. B. Barbosa, F. Silva, WiiPlay: A New Gameplay Concept, VideoJogos - VJ, Aveiro, Portugal, Vol. 1, pp. 1 - 10, November, 2009 | BibTex
  • F. Silva, A. Gomes, BEDS: Uma Estrutura de Dados para Malhas Triangulares, Encontro Português de Computação Gráfica - EPCG, Covilhã, Portugal, Vol. 1, pp. 63 - 71, October, 2009 | BibTex
  • A. F. S. B. Barbosa, F. Silva, WiiPlay: A 3D Third Person Game in XNA, International Conf. on Advances in Computer Entertainment Technology - ACE, Athens, Greece, Vol. 1, pp. 1 - 2, October, 2009 | BibTex
  • A. F. S. B. Barbosa, F. Silva, WiiPlay: A XNA Third Person Game, Encontro Português de Computação Gráfica - EPCG, Covilhã, Portugal, Vol. 1, pp. 325 - 326, October, 2009 | BibTex
  • A. R. S. Silva, F. Silva, Jogos em Dispositivos Móveis: OpenGL ES vs. M3G, International Digital Games Conf., Porto, Portugal, Vol. 1, pp. 1 - 2, October, 2008 | BibTex
  • F. Silva, P. Y. Yadav, Compression and Progressive Visualization of Geometric Models, International Conf. in Central Europe on Computer Graphics, Visualization and Computer Vision - WSCG, Plzen, Czech Republic, Vol. Communications papers, pp. 71 - 78, February, 2008 | BibTex
  • F. Silva, Silva, Quality Perception of Simplified Models: NSA vs. QSLIM, International Conf. on Computer Graphics Theory and Applications - GRAPP, Madeira, Portugal, Vol. 1, pp. 74 - 79, January, 2008 | BibTex
  • Silva, J. M. Madeira, F. Silva, B. Santos, Comparação entre os algoritmos de simplificação NSA e QSlim usando a ferramenta PolyMeCo, Encontro Português de Computação Gráfica - EPCG, Lisboa, Portugal, Vol. 1, pp. 107 - 116, October, 2007 | BibTex
  • R. Rodrigues, J. Morgado, F. Silva, A. Gomes, Esquema Multiresolução para Aplicações Geométricas em Tempo Real, Encontro Português de Computação Gráfica - EPCG, Lisboa, Portugal, Vol. 1, pp. 117 - 124, October, 2007 | BibTex
  • F. Silva, NSA Simplification Algorithm: geometrical vs. visual quality, Computational Science and Its Applications - ICCSA, Kuala Lumpur, Malaysia, Vol. 1, pp. 515 - 523, August, 2007 | BibTex
  • Silva, F. Silva, Madeira, B. Santos, Evaluation of mesh simplification algorithms using PolyMeCo: A Case Study, SPIE - Conf. on Visualization and Data Analysis - VDA, San Jose, California, United States, Vol. 6495, pp. 64950D - 64950D, January, 2007 | BibTex
  • F. Silva, Malhas Poligonais Multiresolução, Encontro Português de Computação Gráfica - EPCG, Vila Real, Portugal, Vol. 1, pp. 173 - 178, October, 2005 | BibTex
  • F. Silva, A. Gomes, Interactive editing of multiresolution meshes, Ibero-American Symp. in Computer Graphics, Curitiba, Brazil, Vol. 1, pp. 202 - 209, October, 2004 | BibTex
  • F. Silva, A. Gomes, Normal-based Simplification Algorithm for Meshes, Conf. of Theory and Practice of Computer Graphics - TPCG, Bournemouth, United Kingdom, Vol., pp. 211 - 218, June, 2004 | BibTex
  • F. Silva, A. Gomes, AIF - Uma estrutura de dados B-rep para modelos Poligonais, Encontro Português de Computação Gráfica - EPCG, Porto, Portugal, Vol. 1, pp. 1 - 7, October, 2003 | BibTex
  • F. Silva, A. Gomes, Interactive editing of arbitrary sub-meshes, IEEE Computer Graphics International - CGI, Tokyo, Japan, Vol. 1, pp. 218 - 221, July, 2003 | BibTex
  • F. Silva, A. Gomes, Adjacency and Incidence Framework - A data structure for efficient and fast management of multiresolution meshes, International Conf. on Computer Graphics and Interactive Techniques, Melbourne, Australia, Vol. 1, pp. 159 - 166, February, 2003 | BibTex

Closed Projects5

Acronym Name Funding Agency Start date Ending date
MOGGY MOGGY - A Browser-Based Massive Multiplayer Online Game Engine Architecture FCT/PTDC 01-01-2008 01-12-2010
new.WIVES Exploiting New Ways of Interaction in Virtual Environments IT/LA 01-06-2009 01-06-2010
NOISYIRIS NOISYRIS - Synthesis of Noisy Iris Images for Biometric Recognition Purposes IT/LA 01-09-2011 01-08-2013
STEINER Geometric engine of inhomogeneous implicit surfaces with singularities FCT/POSC 01-03-2005 28-02-2007
uPATO Ultimate Performance Analysis Tool IT/LA 01-07-2016 01-10-2018
  • P. S. Santos, F. Silva, Revista de Ciências de Comunicação, v. 12 (2017): Número Especial - Videojogos, Guest Editor, https://rcc.dcet.uab.pt/index.php/rcc/issue/view/3, 01-03-2018 | Link
  • F. Silva, P. S. Santos, Actas da Videojogos 2016, Editor of Conference Proceedings, ISBN: 978-989-20-7148-0, 01-01-2017
  • F. Silva, Simulação da Dinâmica do Navio em Ambientes Virtuais, PhD Thesis Jury, Jos´e Miguel Barroca Martins de Sousa Varela, IST, 01-07-2012
  • F. Silva, Special Issue from the Ibero-American Symposium in Computer Graphics (SIACG), Guest Editor, International Journal of Creative Interfaces and Computer Graphics (IJCICG), Volume 3: 1 Issues (2012), 01-01-2012
  • F. Silva, GPU-based Isosurface Rendering, MSc Thesis Jury, Pedro Infante Gonçalves Boavida, FCT/UNL, 01-11-2009
  • F. Silva, Actas do 17º Encontro Português de Computação Gráfica, Editor of Conference Proceedings, ISBN: 978-972-98464-3-4, 01-10-2009
  • F. Silva, Iniciação à Modelação 3D, Portugal, Coimbra, 04-2015
  • INSTICC International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications VISAPP, Scientific Committee, 2019
  • Scientific Committee, 2018
  • INSTICC International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications VISAPP, Scientific Committee, 2018
  • International Conf. on Advances in Computer Entertainment Technology - ACE, Scientific Committee, 2017
  • International Conf. on Advances in Computer Entertainment Technology - ACE, Scientific Committee, 2016
  • INSTICC International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications VISAPP, Scientific Committee, 2016
  • Encontro Português de Computação Gráfica - EPCG, Scientific Committee, 2012
  • International Conf. on Advances in Computer Entertainment Technology - ACE, Scientific Committee, 2012
  • Ibero-American Symp. in Computer Graphics, Technical Programme Chairman, 2011
  • First Iberian Workshop on Serious Games and Meaningful Play - SGaMePlay, Scientific Committee, 2011
  • International Conf. on Advances in Computer Entertainment Technology - ACE, Scientific Committee, 2011
  • International Workshop on Networking and Games - N&G 2010, Technical Programme Committee, 2010
  • Encontro Português de Computação Gráfica - EPCG, Organizing Committee, 2009
  • Ibero-American Symp. in Computer Graphics, Scientific Committee, 2009
  • International Conf. on Communications, Circuits and Systems - ICCCAS
    2006, 1 review(s);

  • 2009, 1 review(s);
  • International Workshop on Networking and Games - N&G 2010
    2010, 1 review(s);