Development Culture (Videogame) by Ricard Pillosu Development Manager at Crytek
Wednesday, December 15th, 2010 at 15h00
Faculdade de Ciências da Universidade do Porto
Departamento de Ciência de Computadores
Rua do Campo Alegre, 1021/1055
4169 - 007 Porto
Speaker: Ricard Pillosu (Crytek)
The registration is free, we have limited availability (max 120 participants).
The registration is on a first come, first served basis.
Please register at the following site:
if you have any questions you can contact me directly:
firstname.lastname@example.org or email@example.com
1- Welcome - Veronica (5m)
2. Development Culture (Videogame) - Ricard (45m)
Creating a unified mindset of personal and professional development creates favorable conditions for successful game development. A culture of learning goes beyond budgets and development plans to a shared mindset in the leadership. Valuing and respecting achievements of staff through measures like 80/20 rule and collaborative Team Development Plans ultimately expresses commitment of the organization to their talent. The perception that your potential could not be maximized better at any other employer is the best measure to retain great talent in times when innovation and ability to deliver are the primary differentiators in the market
Ricard's Short Bio:
After working as programmer for different web studios, Ricard Pillosu completed a Master Degree in videogame programming and moved into the game industry. Since then he has been involved in different projects like Pyro Studio's RTS "Imperial Glory" and Arvirago's "Lord of the Creatures". He works at Crytek since 2006 he started as AI programmer and now he is Development Manager with a team of 25 people.
3. Discussion and close - Ricard & Veronica (25m)